The thing with civ pro is it is all very mechanical. You follow the rules, then apply them. Contracts is a more straight up law school type thinking class. You have issues that can go either way (i.e. UCC or common law) and then you have to make the argument. It's all about issue spotting.For Civ. Pro., you generally know the issues up front and just have to analyze them and apply the rules.
The FRCPs have a mechanical aspect to them. However, jurisdiction is far from mechanical. Not all schools cover jurisdiction in civ pro though.Quote from: 2LMan on September 04, 2007, 02:39:19 PMThe thing with civ pro is it is all very mechanical. You follow the rules, then apply them. Contracts is a more straight up law school type thinking class. You have issues that can go either way (i.e. UCC or common law) and then you have to make the argument. It's all about issue spotting.For Civ. Pro., you generally know the issues up front and just have to analyze them and apply the rules.