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Topics - lightessenz
« on: October 30, 2005, 12:47:17 AM »
I am looking at reaches at
What are my chances at getting one of these?
« on: October 26, 2005, 12:44:33 AM »
Do I need to have the forms that LSDAS provides to request transcripts, or can I simply do an "official" request from my institution and have them send it to the proper location? I have to call them to update my school (cuz it never got entered) so these forms are not available to me currently.
I am assuming that the forms include something useful (like my LSDAS acct #)?
Thanks in advance?
« on: October 22, 2005, 09:42:06 PM »
Do they average? It isn't on the list, but I suspect if I went ED they might be more willing to consider my later score.
« on: October 21, 2005, 10:10:31 PM »
« on: October 11, 2005, 08:38:20 PM »
Well? My answer is some of all of the above, but mainly option 4. I studied alot for it, and I gotta know how I did. I also expended significant mental energy trying to figure out how I did, and if I never know...well that would be torture.
I don't want to take it again either, it sucks up too much time.
« on: October 02, 2005, 07:07:09 PM »
Don't get me wrong, I am not asking if LSAC punishes cheaters, but everytime they announce that someone will be referred to the "rules sub-committee" I nearly laugh out loud. Is this an "inside LSAC joke"? Why is it a sub-committee, and not just a committee? Anyone else find this humorous?
« on: September 29, 2005, 10:58:48 PM »
The strongest points of this set of 20 "ultra-hard" games:
1. Good for the disorganized, because there is NO room for diagramming. Literally, no room. Imagine the smallest workspace on a diag game you have ever seen, then subtract 10% and you will have the workspace on nearly every single game in this book.
2. Excellent practice for organizing a lot of Information, because many of these games have 3 interrelated variable data sets. This is priceless practice for harder games.
3. There are probably 12-14 good games out of the 20 for practice.
There are some good games in this book, and will provide ample opportunities for practice in rushing with diagramming and deducing, etc. The hybrid games they come up with are good ideas, and often mix two previously used concepts in actual LSATs, and then put the Kaplan spin on them. This yields interesting games, that yield interesting deductions. These are good practice for figuring out the best diagram for complex games.
The problems with Kaplan's gamewriting are extensive, though, and thus their collection does not hold up for me as a good games prep. You will develop a profound appreciation for LSAC and their gamewriting abilities when faced with Kaplan's ambiguous and ill-defined rules that beg for a moderator to help with their interpretation.
The questions formulated for their games are average, with most of the concepts taken right from actual LSATs. Every once in a while the game doesn't provide a tight enough rule framework to answer a question definitely, and therefore it can be frustrating. They would say that is good practice(ie they raised the difficulty), but I say that real LSATs are rarely as ambiguous as these games.
Finally, some explanations lack diagrams (unacceptable even in an advanced book), and there are like 4 process (switch/mutate) games, which IMO is a waste of time. They aren't just games that have 1 process element, but full-scale process games taken straight from LSAT ancient history.
Overall I give this LG section of the book a 6 out of 10, mostly for several of the complex games that provide for substantial meaty LG practice, though this book definitely does not provide a "realistic" simulations of actual games.
« on: September 23, 2005, 03:55:02 PM »
I am doing the LGB for a second time, going through games I skipped because I had done before and analyzing some of their descriptions and explanantions, and was looking at their grouping games section.
My big beef with the way they talk about grouping games that are "overloaded," for example the Art Teacher's scheduling of art classes (Dec 94 game #3). This game has 6 spots (3am and 3pm) for 8 variables. An important aspect of this game is which of the 8 variables are forced about by the variable choice in the 6 class spots. This means that deductions can be had from the variables that CANNNOT be scheduled.
The LGB simply does not provide an "out" diagramming categoy, or a way of indicating that a variable can no longer be in the provided spaces. This is a HUGE error, IMO, because then you have to keep track implicitly in your mind or your current diagram which variables can't be used. The key is to have a column where the excluded are kept, so you can see which ones are out, and how many left can go out.
class not scheduled
_ _ _| __ __
_ _ _|
Why doesn't the LGB do this ?
« on: September 15, 2005, 05:49:45 PM »
I am starting this thread, though there have probably been threads in the past similar, to compile my own advice regarding LSAT preparation using the 3 full length preptest books as well as general books.
1. USE YOUR OWN EXPERIMENTAL. I can't emphasize how important this is. The fifth section (be it the 3rd in the first half, or the 5th in the second half) does disastrous things to the psyche. Pick one from a previous exam that you have done, and do it like it counts. It doesn't matter if you know the answers, you will have to work through them anyway. Put in 2nd or 3rd, and just grin and bear it. You will not get realistic scores if you do not do this, and even this is only a proxy for the real reason why most people's scores are decreasing in the real thing.
2. Try not to stop and score at the break or in between sections. This is the hardest rule for me to obey, but it can change your mental state greatly if you find out the score on a section. It is important to maintain that crucial "real-life" environment at all times.
3. Warn friends/relatives to not talk to you at all. They will try if you don't tell them to stay out. One comment can misdirect thought entirely and ruin a section.
4. Obvious things: Time it like you will at the exam. Take it at the same time as the real thing. Bubble it for real. Don't play music, etc, in the background.
5. Grinding out a thousand practice tests is useless if you don't stop and analyze your results and do Drills to supplement the tests. I have been doing single argument sections all the last two weeks, and my scores are greatly increased on the practice tests. Try not to waste games sections though, cuz I have done pretty much every single game section ever created, and now I don't have much prep.
« on: September 14, 2005, 08:54:59 PM »
My biggest problem in the LSAT is my failure to read all the answers on a question, and the occasional screw-up in translating a clue from the games.
This costs me big time, and yet I continue to do it. Are there any tricks y'all use to keep yourself thorough and from making silly mistakes (like making a before into an after on an order game)?
I know DOUBLE check should be a routine, but I sometimes forget to do this.